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IndieCade Europe 2016
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IndieCade Europe 2016
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Keynote
Talk : french speaking
Workshop: Developer Collectives & Communities
Workshop: Game Design
Workshop: Games Media
Workshop: Indie Business
Workshop: Narrative
Workshop: Overcoming Technical Challenges
Workshop: Virtual Reality
Workshop: Visual Art
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Friday
, November 18
10:00 CET
Keynote : Matt Nava
Amphitheatre Fourastié (English speaking - translated)
DES1) Burn the keyboard !
Workshops Room B (attendance to workshops requires workshop ticket)
MED) Media Panel - How to get media to cover your game
Workshops Room C (attendance to workshops requires workshop ticket)
BIZ1) Business Basics for Indie Game Developers
Workshops Room A (attendance to workshops requires workshop ticket)
11:00 CET
"Engage the Big Bad Wolf" - Stealthing Your Game's Social Impact
Amphitheatre Prouvé (French speaking)
A talk with Siobhan Reddy (Media Molecule)
Amphitheatre Fourastié (English speaking - translated)
11:30 CET
How to Bring Meaning to Entertaining Experiences
Amphitheatre Prouvé (French speaking)
12:00 CET
DES1) Analog Design Workshop
Workshops Room B (attendance to workshops requires workshop ticket)
MED) Introduction to Games Media
Workshops Room C (attendance to workshops requires workshop ticket)
BIZ1) Microtalks: Spotting and Avoiding BizDev Mistakes
Workshops Room A (attendance to workshops requires workshop ticket)
13:00 CET
Friends for Five Minutes: relationships and community in public play
Amphitheatre Fourastié (English speaking - translated)
Escape the Rules : How to Design Escape Games and VR experiences
Amphitheatre Prouvé (French speaking)
14:00 CET
A new manifesto for non-traditional game design
Amphitheatre Fourastié (English speaking - translated)
From Unemployment to Indie Success : A Journey of Ups and Downs
Amphitheatre Prouvé (French speaking)
TEC) Custom Game Engine Microtalks
Workshops Room C (attendance to workshops requires workshop ticket)
DES2) Game Design Microtalks
Workshops Room B (attendance to workshops requires workshop ticket)
BIZ2) Virtual Office Workshop
Workshops Room A (attendance to workshops requires workshop ticket)
15:00 CET
Live playing: Niche (Philomena Schwab), Who Lurks (Fakhra AlMansouri), Move or Die (Nicolae Berbece)
Amphitheatre Fourastié (English speaking - translated)
Put a Videogame Where It Is Not Supposed To Be
Amphitheatre Prouvé (French speaking)
TEC) Technology War Stories at Double Fine
Workshops Room C (attendance to workshops requires workshop ticket)
16:00 CET
DES2) Unexplored Countries: Discovering New Aesthetics in Game Design
Workshops Room B (attendance to workshops requires workshop ticket)
BIZ2) Lessons We Learned From Running a Small Indie Studio for 7 Years and How to Apply Them to the Future
Workshops Room A (attendance to workshops requires workshop ticket)
16:15 CET
Veve Jaffa's Performance: 'Which Passover Plague Are You?'
Amphitheatre Fourastié (English speaking - translated)
Post-Mortem of Aurion Legacy of the Kori-Odan
Amphitheatre Prouvé (French speaking)
17:15 CET
Keynote : Rami Ismail
Amphitheatre Fourastié (English speaking - translated)
Saturday
, November 19
10:00 CET
Keynote : Luke Crane
Amphitheatre Fourastié (English speaking - translated)
DES3) Introduction to Mise en Scène of Gameplay
Workshops Room B (attendance to workshops requires workshop ticket)
COM1) Let's Make the Ultimate Icebreaker
Workshops Room A (attendance to workshops requires workshop ticket)
VR1) VR Workshop: Vive Jazz
Workshops Room C (attendance to workshops requires workshop ticket)
11:00 CET
Gameplay programming challenges, the example of Double Fine
Amphitheatre Fourastié (English speaking - translated)
Klondike Parade
Amphitheatre Prouvé (French speaking)
DES3) Twine Writing Workshop
Workshops Room B (attendance to workshops requires workshop ticket)
11:30 CET
Creating a great experience for players on the show floor
Amphitheatre Fourastié (English speaking - translated)
12:00 CET
COM1) Community Events Workshop by Copenhagen Game Collective
Workshops Room A (attendance to workshops requires workshop ticket)
VR1) Discussion Panel: Realities of Virtual Reality Development
Workshops Room C (attendance to workshops requires workshop ticket)
13:00 CET
Keynote : Michel Ancel
Amphitheatre Fourastié (English speaking - translated)
14:00 CET
Unexpected Firsts: My Journey As UAE 1st Female Game Developer
Amphitheatre Fourastié (English speaking - translated)
Dreams to Reality, Which Game to Make Next?
Amphitheatre Prouvé (French speaking)
COM2) Train Jam
Workshops Room A (attendance to workshops requires workshop ticket)
ART) Substance Live: texture like a Boss! Presented by Allegorithmic
Workshops Room B (attendance to workshops requires workshop ticket)
14:30 CET
How to build up a supportive community around your game
Amphitheatre Fourastié (English speaking - translated)
15:00 CET
Video Paper Games
Amphitheatre Prouvé (French speaking)
COM2) Starting Meetups That Make Games: Logistics of GameDev Practice Clubs
Workshops Room A (attendance to workshops requires workshop ticket)
15:15 CET
Live playing: Wheels of Aurelia (Pietro Righi Riva), Future Unfolding (Andreas Zecher), Headlander (Anna Kipnis)
Amphitheatre Fourastié (English speaking - translated)
16:00 CET
Analog/Digital: Practices & Experiments
Amphitheatre Prouvé (French speaking)
COM2) Game Collective Starter Kit
Workshops Room A (attendance to workshops requires workshop ticket)
ART) Art Better! A Game Art Critique for non-Artists and Artists
Workshops Room B (attendance to workshops requires workshop ticket)
16:15 CET
Virtual Reality
Amphitheatre Fourastié (English speaking - translated)
17:15 CET
Keynote : Adriel Wallick
Amphitheatre Fourastié (English speaking - translated)
Timezone
IndieCade Europe 2016
Europe/Paris
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IndieCade Europe 2016
Nov 18
-
19, 2016
Friday
, November 18
Saturday
, November 19
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Paris, France
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Amphitheatre Fourastié (English speaking - translated)
Amphitheatre Prouvé (French speaking)
Workshops Room A (attendance to workshops requires workshop ticket)
Workshops Room B (attendance to workshops requires workshop ticket)
Workshops Room C (attendance to workshops requires workshop ticket)
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Keynote
Talk : french speaking
Workshop: Developer Collectives & Communities
Workshop: Game Design
Workshop: Games Media
Workshop: Indie Business
Workshop: Narrative
Workshop: Overcoming Technical Challenges
Workshop: Virtual Reality
Workshop: Visual Art
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Friday
, November 18
Saturday
, November 19
Venue
Amphitheatre Fourastié (English speaking - translated)
Amphitheatre Prouvé (French speaking)
Workshops Room A (attendance to workshops requires workshop ticket)
Workshops Room B (attendance to workshops requires workshop ticket)
Workshops Room C (attendance to workshops requires workshop ticket)
Session Type
Keynote
Talk : french speaking
Workshop: Developer Collectives & Communities
Workshop: Game Design
Workshop: Games Media
Workshop: Indie Business
Workshop: Narrative
Workshop: Overcoming Technical Challenges
Workshop: Virtual Reality
Workshop: Visual Art
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Popular