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Friday, November 18 • 12:00 - 13:00
BIZ1) Microtalks: Spotting and Avoiding BizDev Mistakes

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Whether you’re a designer navigating the rough waters of business for the first time or a seasoned veteran at striking a deal, learn from these devs as they share their failures and successes! Indie developers during this microtalk panel will cover topics ranging from working with other devs to put together a unique game bundle to making the most of conference showcasing opportunities.

avatar for Robyn Gray

Robyn Gray

Robyn Tong Gray is an interactive media designer who weaves new media together to explore narrative and empathy. She is the co-founder and CCO of Otherworld Interactive, a studio focused on creating consumer facing virtual reality experiences. Her projects have been featured at venues... Read More →

avatar for François Alliot

François Alliot

François Alliot is a game developer, he created the studio Nerial 3 years ago. Through Nerial,he has worked on 5 games : Singular (a bubble paper puzzle game), Magic Shot (aprocedurally generated French billiards game), Passengers (a migrant smugglersatire management), Devouring... Read More →
avatar for Thomas Bidaux

Thomas Bidaux

Thomas BIDAUX, a video game consultant during the day, is a crowd funding addict by night. He has been trying to keep his obsession under control by thorough fully researching the topic, from all angles, getting involve in the strategy and operations of many video games campaign as... Read More →
avatar for Cristian Diaconescu

Cristian Diaconescu

Cristi is the Creative Director at Sand Sailor Studio, based in Bucharest, Romania. The studio is currently working on the communist adventure-puzzle: Black The Fall. During this talk, Cristi will discuss about emotion driven game design, inspired by the world around us. Moving to... Read More →
avatar for Yannick Elahee

Yannick Elahee

Tavrox made an indie game called Lavapools. He then specialized in indie game marketing. He worked with indie studios such as Wild Factor and Plug In Digital. He's now in charge of the marketing for Double Kick Heroes.
avatar for Bartek Pieczonka

Bartek Pieczonka

Bartek Pieczonka - half of Lichthund a small game development team based in Warsaw, Poland responsible for the game Lichtspeer. Takes care of everything game related (except programming) with a  focus on art and design. Likes dogs and nuclear winters.

Friday November 18, 2016 12:00 - 13:00 CET
Workshops Room A (attendance to workshops requires workshop ticket)

Attendees (7)