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Saturday, November 19 • 10:00 - 12:00
COM1) Let's Make the Ultimate Icebreaker

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When we first started the Gamelier association, we were just a bunch of scientists thinking about how games could be great assets for developing and understanding our nerdy concepts. We had to work hard on being more diverse and welcoming to newcomers. Establishing a culture of inclusiveness is just plain tough, because we tend to form personal connections with those who resemble us, or those who we want to resemble. We’ve been building an interdisciplinary community of game creators, researchers, and educators. We’ve also been developing games to promote diversity and inclusion. In this workshop, we’re going to prototype ice breaker-like games that encourage inclusion through empathy, curiosity, and fun.

Speakers
avatar for Jesse Himmelstein

Jesse Himmelstein

Jesse Himmelstein is the director of the CRI GameLab, and the coordinator the IncLudo project. Before working in games, he earned a PhD in robotics. He continued his research career in computer science and virtual reality in a business context, coordinating a number of EU projects... Read More →
avatar for Alexandre Vaugoux

Alexandre Vaugoux

Alexandre Vaugoux is GameLab Manager and former community and content manager for the CRI development team. After studying sociology and anthropology in Francois Rabelais University, Alexandre went to Vancouver as a visitor student in Simon Fraser University school of communication... Read More →


Attendees (4)