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Friday, November 18 • 11:00 - 11:30
"Engage the Big Bad Wolf" - Stealthing Your Game's Social Impact

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It's our responsibility as game devs to encourage cultural representation and social awareness. We assume you know the Why, but we'll discuss the How, the How Much, the How Far. The act of balancing the gameplay and the social impact of a game in a way that doesn't discourage those who need to hear your message the most was a central part of the design of our game A Normal Lost Phone.

Il est de notre responsabilité en tant que développeurs de jeux d'encourager la représentation culturelle et la sensibilisation sociale. Vous connaissez peut-être déjà le Pourquoi, mais nous allons discuter du Comment, du Combien, et du Jusqu'où. Trouver l'équilibre entre le gameplay et l'impact social d'un jeu, d'une manière qui ne décourage pas ceux qui ont le plus besoin d'entendre le message, était une question centrale dans la conception de notre jeu A Normal Lost Phone. 

Speakers
avatar for Diane Landais

Diane Landais

Co-founders of Accidental Queens, author of "A normal lost phone"
It's our responsibility as game devs to encourage cultural representation and social awareness. We assume you know the Why, but we'll discuss the How, the How Much, the How Far. The act of balancing the gameplay and the social impact of a game in a way that doesn't discourage those... Read More →
avatar for Elizabeth Maler

Elizabeth Maler

Co-founders of Accidental Queens, author of "A normal lost phone"
It's our responsibility as game devs to encourage cultural representation and social awareness. We assume you know the Why, but we'll discuss the How, the How Much, the How Far. The act of balancing the gameplay and the social impact of a game in a way that doesn't discourage those... Read More →


Friday November 18, 2016 11:00 - 11:30 CET
Amphitheatre Prouvé (French speaking)