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Friday, November 18 • 16:00 - 17:00
DES2) Unexplored Countries: Discovering New Aesthetics in Game Design

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This talk and workshop will focus on recent trends in game design aesthetics, including the “neo-pastoralist” aesthetic of games such as Walden, Mountain and Proteus. After the talk, workshop participants will organize in groups to discuss and speculate upon possible unexplored aesthetics for interactive experience.


William Huber

I’m a writer, lecturer and researcher on the aesthetics and theory of games, media and software. I am currently the head of the Centre for Excellence in Game Education at Abertay University, in Dundee, Scotland, where I work on developing game education as a new and evolving... Read More →

Friday November 18, 2016 16:00 - 17:00 CET
Workshops Room B (attendance to workshops requires workshop ticket)

Attendees (5)