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Saturday, November 19 • 14:30 - 15:00
How to build up a supportive community around your game

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Countless games are created every day by independent game developers. Most of them will fade and be forgotten, not due to a lack of quality but a lack of visibility. Building a community around your game in development is an excellent way to connect with people early on. Having a loyal fan base is not only beneficial for the financial success of the game, but provides the developer with constant feedback and can serve as a great motivator to push through the tough times of development. This talk in based upon the experience I made with our game „Niche - a genetics survival game“. Topics include exhibitions, crowdfunding, indiedev collectives and Steam Early Access.

avatar for Philomena Schwab

Philomena Schwab

Philomena Schwab is a game designer from Zurich, Switzerland. She enjoys working on game projects, taking on roles from art to programming to marketing. As a member of the gameZ and Swiss Game Developers Association, Philomena is helping the local game scene grow. She founded the... Read More →

Saturday November 19, 2016 14:30 - 15:00 CET
Amphitheatre Fourastié (English speaking - translated)