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Saturday, November 19 • 11:00 - 11:30
Gameplay programming challenges, the example of Double Fine

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Anna Kipnis is a Senior Gameplay Programmer at Double Fine Productions, where she has worked since 2002. At Double Fine, she has contributed to various unreleased and top secret projects as well as Psychonauts (2005), Brütal Legend (2009), Costume Quest (2010), Once Upon a Monster (2011), The Cave (2012), Dear Leader (designed and led the prototype, 2014), Broken Age (2015), Headlander (2016), and currently working on Psychonauts 2. She is active in the indie game community and has collaborated with Santa Ragione on Final Candidation (2013) and the recent Wheels of Aurelia. She is also the founding organizer of Molyjam, a game jam inspired by Peter Molyneux and his fake Twitter account, @petermolydeux. Anna has served on the IGF technical jury, the Global Game Jam theme committee, and as an adviser for UCSC's MS Games & Playable Media program.

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Anna Kipnis

Senior Gameplay Programmer at Double Fine
Anna Kipnis is a Senior Gameplay Programmer at Double Fine Productions, where she has worked since 2002. At Double Fine, she has contributed to various unreleased and top secret projects as well as Psychonauts (2005), Brütal Legend (2009), Costume Quest (2010), Once Upon a Monster (2011), The Cave (2012), Dear Leader (designed and led the prototype, 2014), Broken Age (2015), Headlander (2016), and currently working on Psychonauts 2. She is... Read More →


Saturday November 19, 2016 11:00 - 11:30
Amphitheatre Fourastié (English speaking - translated)

Attendees (28)