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Friday, November 18 • 14:00 - 14:45
A new manifesto for non-traditional game design

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REJECTA is a manifesto against all the traditional forms and types of video games, offering instead a new set of practical policies for creating games that would appeal to those traditionally turned off by the medium.

These policies, rules, and aims involve the content, the design, the length, the controls, and the role of the player, they assess distribution models and they also present new ways to organize work in game creation.

The presentation will go through each point of the manifesto, explaining its importance, its purpose, and how to practically apply its theory to game creation. Examples and counterexamples of existing games that are relevant to the manifesto will be discussed.

Bio: Pietro Righi Riva is an Italian game designer, artist, and academic. Since 2010, he has been co-directing the indie game studio Santa Ragione, where he created many successful board games and video games such as Escape From The Aliens in Outer Space, FOTONICA, MirrorMoon EP, and Wheels of Aurelia. His work has been on display at the Venice Biennale and the MCA in Chicago.

Speakers
avatar for Pietro Righi Riva

Pietro Righi Riva

Pietro Righi Riva is an Italian game designer, artist, and academic. Since 2010, he has been co-directing the indie game studio Santa Ragione, where he created many successful board games and video games such as Escape From The Aliens in Outer Space, FOTONICA, MirrorMoon EP, and... Read More →


Friday November 18, 2016 14:00 - 14:45
Amphitheatre Fourastié (English speaking - translated)

Attendees (23)